OBS Studio 30.2.2 修复反复通知用户有更新
作者:OBS中文官网 日期:2024-07-29 人气:416
30.2.2修补程序更改
修复了一个问题,该问题导致Windows更新程序在更新到30.2.1[RytoEX]后反复通知用户有更新可用
30.2.1修补程序更改
修复了加载场景数据时可能发生的崩溃[norihiro/notr1ch]
修复了CoreAudio AAC时间戳导致流失败的问题[derrod]
修复了obs websocket无法正确读取虚拟相机可用性的问题[tt2468]
修复了obs websocket设置保存不正确的问题[tt2468]
修复了更新OBS[derrod]后导致传统AMF编码器不再可用的问题
修复了在Windows上尝试使用OpenGL渲染器运行OBS失败的问题[kkartaltepe]
注意:Windows不支持OpenGL渲染器。在Windows上运行OBS时,Direct3D 11渲染器比OpenGL渲染器更快、更高效。OBS渲染器可以在“设置”→“高级”→“视频”中更改为Direct3D 11。
修复了只读QTextEdit背景颜色[Warchamp7]
固定源代码树图标间距[Warchamp7]
调整经典音频仪表元件的尺寸[Warchamp7]
30.2.2 Hotfix Changes
- Fixed an issue that caused the Windows updater to repeatedly notify users that an update was available even after updating to 30.2.1 [RytoEX]
30.2.1 Hotfix Changes
- Fixed a possible crash when loading scene data [norihiro/notr1ch]
- Fixed an issue with CoreAudio AAC timestamps causing a stream to fail [derrod]
- Fixed an issue with obs-websocket not reading Virtual Camera availability correctly [tt2468]
- Fixed an issue with obs-websocket settings not saving correctly [tt2468]
- Fixed an issue causing the legacy AMF encoder to no longer be available after updating OBS [derrod]
- Fixed an issue where attempting to run OBS with the OpenGL renderer on Windows would fail [kkartaltepe]
- Note: The OpenGL renderer is unsupported on Windows. When running OBS on Windows, the Direct3D 11 renderer is faster and more efficient than the OpenGL renderer. The OBS renderer can be changed to Direct3D 11 in Settings → Advanced → Video.
- Fixed read-only QTextEdit background color [Warchamp7]
- Fixed source tree icon spacing [Warchamp7]
- Adjusted sizing of Classic audio meter elements [Warchamp7]